We have two more residents at the castle. I definitely need to finish the lighthouse home so I can move some sims out. First, since I couldn't get the stray to follow Jeremy home, I had Jeremy pick him up and carry him to the castle.
Jeremy: Can I keep him, huh? He won't be any trouble. I'll take care of him, I promise!
Mother Goddess: Clean him up, Jeremy. Then we'll see how he behaves.
Exploring the castle.
The dog barks and wakes Jeremy up.
But Jeremy is very forgiving of the little mutt.
Listening to Aaron playing the bass.
All in all, the dog was well behaved. But when I saw him sleeping on the chair, I realized the castle needed several pet supplies.
I rearranged a few things and set some items down in the detached bedroom. I made this Jeremy's room for now.
I hadn't gotten any options to add the dog to the household, and it suddenly came to me that it was because the house was full again with the ladies added. I keep forgetting that even though NRaas allows more housemates, the game still doesn't. So I ended up using NRaas to add the dog after all.
I had already thought of a name for him: Beowulf. For his last name, I wanted to give him Jeremy's, but then I realized that Jeremy's last name was Bostwick. After repeating the name a couple of times though, I decided it was a great name!
Beowulf Bostwick watching TV with Amika.
____
Meanwhile, Trevor made two more Ambrosia dishes for Charlotte and Grizelda. Charlotte ate her Ambrosia, but Grizelda vaporized before she got the chance to eat hers. She and Sophia can have Ambrosia next time.
Charlotte, Jeremy's girlfriend found the Ambrosia.
Of course, Jeremy was nearby--thinking about Beowulf.
Charlotte was quickened!
And she joined Jeremy in his world. These two have Faithful reputations.
____
The next night was a full moon. The last two castle graves were still silent while Beowulf played with his ball on the frosty lawn.
Jeremy, Charlotte, and Beowulf later slept soundly in their new room. Since Beowulf didn't have any traits, I gave him Loyal, Neat, and Non-Destructive. I left him as an Elder, but did put his age back to the beginning of that stage.
Sims Annoying Habit Number 237: The need to put away toys. Darn it! I want that dog toy here, not in a box on the second floor!
Me: Drop the hot dog, Dromio! Now--or I'll shoot!
Jeremy: Can I keep him, huh? He won't be any trouble. I'll take care of him, I promise!
Mother Goddess: Clean him up, Jeremy. Then we'll see how he behaves.
Exploring the castle.
The dog barks and wakes Jeremy up.
But Jeremy is very forgiving of the little mutt.
Listening to Aaron playing the bass.
All in all, the dog was well behaved. But when I saw him sleeping on the chair, I realized the castle needed several pet supplies.
I rearranged a few things and set some items down in the detached bedroom. I made this Jeremy's room for now.
I hadn't gotten any options to add the dog to the household, and it suddenly came to me that it was because the house was full again with the ladies added. I keep forgetting that even though NRaas allows more housemates, the game still doesn't. So I ended up using NRaas to add the dog after all.
I had already thought of a name for him: Beowulf. For his last name, I wanted to give him Jeremy's, but then I realized that Jeremy's last name was Bostwick. After repeating the name a couple of times though, I decided it was a great name!
Beowulf Bostwick watching TV with Amika.
____
Meanwhile, Trevor made two more Ambrosia dishes for Charlotte and Grizelda. Charlotte ate her Ambrosia, but Grizelda vaporized before she got the chance to eat hers. She and Sophia can have Ambrosia next time.
Charlotte, Jeremy's girlfriend found the Ambrosia.
Of course, Jeremy was nearby--thinking about Beowulf.
Charlotte was quickened!
And she joined Jeremy in his world. These two have Faithful reputations.
____
The next night was a full moon. The last two castle graves were still silent while Beowulf played with his ball on the frosty lawn.
Jeremy, Charlotte, and Beowulf later slept soundly in their new room. Since Beowulf didn't have any traits, I gave him Loyal, Neat, and Non-Destructive. I left him as an Elder, but did put his age back to the beginning of that stage.
Sims Annoying Habit Number 237: The need to put away toys. Darn it! I want that dog toy here, not in a box on the second floor!
Me: Drop the hot dog, Dromio! Now--or I'll shoot!















