At the present time, Lost Cove is home to mostly service sims, but there are also ten residents and three resident pets. The Farazes and their two horses are the active sims.
But when I was first testing the world before Emad and Bebhinn appeared, I used the Martinez couple from the game bin. Pablo and Jennifer. I tweaked them a little and changed one trait each. The game had given both of them the Flirty trait. I decided to leave it that way.
Pablo is in Law Enforcement and Jennifer is in the Culinary career.
The other immigrants to Lost Cove were the minions: Tyron Nielson, Archie Bloom, and Antwon May. Right now, they're still wearing their "Brethren of the Woeful Countenance"outfits, but that's going to change. Emad is busy masterminding a new and improved plan.
Tryon is a Computer Whiz and Archie is Avant Garde.
Antwon's Athletic, believe it or not. I don't think he's as active as he pretends to be.
All three of them are often seen around town just goofing off. But they've also joined the Criminal career, so I guess they work the night shift.
Just recently, I discovered the minions adopted a puppy, a little dog of unknown breed. I renamed him Pudge. He has the Adventurous and Piggy traits. I think he looks cuddly!
Of course, I had to add a few pet items to the minion household. Poor little Pudge!
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After moving into the Medieval cottage, the three supernaturals started showing up around the island too. First stop was the Base House. I sent Emad over to get to know them while Bebhinn was at work.
Mikel is a Loner, so if too many other sims arrive on a lot, he rushes home.
But Lynne (the fairy) is a Party Animal. The more the merrier. And Natalia enjoys socializing too.
Emad talked to them all. I made sure he behaved himself though, only allowing him 3 interactions with each girl.
He didn't really show any favoritism to either lady. And by this time, Mikel had already taken off.
I wanted to make sure Natalia's mermaid tail looked ok and wasn't glitched, so Emad invited her and Lynne to the pool. Bebhinn was finished with work by then, so she joined the group.
Natalia's tail was more aqua-blue than the aqua-green I was expecting, but it's still pretty. I may change it though.
Natalia had the Loves Outdoors trait. I also gave her Loves to Swim and Athletic.
And I gave her the Lifetime Reward of Permanent Mermaid. I didn't want to be worrying about her.
Lynne the Party fairy went skinny dipping for a brief time. Good thing the pool had lily pads!
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A couple of days later, I spent time trying to get Natalia's mermaid scale colors the way I wanted. What a pain! The problem is that what looks good on the tail, doesn't look good on legs. The color arrangement on the legs doesn't make sense either. The top color is the bottom fin color. ... Then, you have to find a way to see the tail in the game because you can't in CAS. This is what I ended up with for Natalia's scale colors after many tries. Still not sure I'm satisfied with it.
And I used cheats and NRaas to see what the tail looks like in game. Since she's a townie, it would have been more difficult to get her to the pool again.
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Every night either the Martinez household or the Bloom household (minions) throw a party and all the townies gather. Emad, Bebhinn, and Lynne were hungry one night, so Emad summoned an Angel Food cake.
Afterwards, my sims went home and crashed. They were really tired. But I noticed Mikel the Warlock outside their window casting strange magic spells.
I have no idea what he was doing. Just practicing? ... or causing trouble?



















