Had some craziness in my latest game play. First off, Hank broke into a sim's house for an investigation. Their dog wasn't much of a guard dog. He even came up to Hank and begged for food.
I noticed the poor animal didn't have any pet supplies in the house, so I added them. Hank had to sneak in to put food in the pet bowl.
The dog went for it right away. I hate it when NPC homes don't have furniture and things for kids and pets.
Another cow plant spits out a sim...
I think this is the first time I've seen a child do karaoke.
Zipha has been studying a lot and working with her medical skeleton. She's made the dean's list now.
Brain experiments...
I got this wild-hair idea to make another plumbot and set the two bots up in a separate household. I've done that in another one of my worlds. Start them off in my active household; then split them off. So Zipha made this fine fellow, named 2-Rad. He has the Sense of Humor trait chip and does stand up comedy.
Zipha has the Mood Adjuster chip and can give massages and happiness beams.
I found out something kind of disturbing tonight. I had my sound turned up louder--or maybe I'd adjusted the sound effect levels--anyway, for the first time, I noticed these little sprites making noise in the bot shop. I kept hearing what I thought was a baby crying. Looked all around the lot. Finally realized the whimpers were coming from the sprites! Their moods were low and they were feeling neglected. I had my bot pick them up and talk to them. I knew they needed attention once you bought them, but I didn't realize the shop sprites also needed love too--like animals in a pet store!
Here's the simple Future Cottage I built for the bots. My family owns it right now as a second home until the bots are ready to live by themselves.
The main entry and living area.
The "hub" of the house. The bots won't need all these furnishings, but they'll have guests, or I might add roommates.
I noticed the poor animal didn't have any pet supplies in the house, so I added them. Hank had to sneak in to put food in the pet bowl.
The dog went for it right away. I hate it when NPC homes don't have furniture and things for kids and pets.
Another cow plant spits out a sim...
I think this is the first time I've seen a child do karaoke.
Zipha has been studying a lot and working with her medical skeleton. She's made the dean's list now.
Brain experiments...
I got this wild-hair idea to make another plumbot and set the two bots up in a separate household. I've done that in another one of my worlds. Start them off in my active household; then split them off. So Zipha made this fine fellow, named 2-Rad. He has the Sense of Humor trait chip and does stand up comedy.
Zipha has the Mood Adjuster chip and can give massages and happiness beams.
I found out something kind of disturbing tonight. I had my sound turned up louder--or maybe I'd adjusted the sound effect levels--anyway, for the first time, I noticed these little sprites making noise in the bot shop. I kept hearing what I thought was a baby crying. Looked all around the lot. Finally realized the whimpers were coming from the sprites! Their moods were low and they were feeling neglected. I had my bot pick them up and talk to them. I knew they needed attention once you bought them, but I didn't realize the shop sprites also needed love too--like animals in a pet store!
Here's the simple Future Cottage I built for the bots. My family owns it right now as a second home until the bots are ready to live by themselves.
The main entry and living area.
The "hub" of the house. The bots won't need all these furnishings, but they'll have guests, or I might add roommates.












